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Devlog
0.4.1 Release
April 13, 2025
by
saizonic
0.4.1 - Road to Level 50 Part 1.5 Controller Support Controller support is here! HFI can be now be fully played with a controller, both in the Steam and Web versions. Consider this feature to be in be...
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0.4 Release
March 30, 2025
by
saizonic
0.4 - Road to Level 50 Part 1 Save File Reformat Due to a needed save file redesign, I needed to invalidate current save files. This should be the last time this is needed, but as game development can...
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0.3.5 Release
February 05, 2025
by
saizonic
0.3.5 World Map The world map is here! This replaces the original backgrounds in HFI Class locations are marked on the world map (the Farmhand's farm, for example), as well as Squire Dungeons (more on...
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0.3.4 Release
January 27, 2025
by
saizonic
0.3.4 Farmhand Rebalanced both hunger and sleep to scale slower with Hardiness Squire When Stamina reaches 100%, a sound effect plays Fixed an issue where Squire offline progression wasn't always fact...
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0.3.3 Release
January 19, 2025
by
saizonic
0.3.3 Achievements Achievements are here! About 20 to start with new ones coming in future updates. This will be an evergreen system. Achievements are split into categories: General, Farmhand, Squire,...
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0.3.2 Release
January 08, 2025
by
saizonic
0.3.2 Localization framework is implemented (This just means it'll be much easier to translate the game if I decide to do so later on) Mute music and sound preferences are now saved to the config file...
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0.3.1 Release
January 02, 2025
by
saizonic
0.3.1 Music and Sound has come to HFI! Added BGM tracks for Farmhand, Squire and Research Added general sound effects, including leveling up, button presses, buying shop items, and gaining a rebirth s...
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0.3 Release
December 17, 2024
by
saizonic
0.3 New Class - Researcher Brand new class that needs to be unlocked! Introduces both the research of specific subjects and publishing books New Perk Tree, Skills/Resources, Shop Items, Story Prompts!...
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0.2.14 Release
July 31, 2024
by
saizonic
0.2.14 Large UI revamp! Many many changes! Actions panel/tab has been renamed to Class Class panel now flashes gold on level up (old level up pop up text has been removed) Rebirth panel now flashes pu...
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0.2.13 Release
July 09, 2024
by
saizonic
0.2.13 You can now export your web save file to desktop as well as import a save from your desktop to the web version of the game Windows version of the backup and load functionality remains the same...
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0.2.12 Release
July 04, 2024
by
saizonic
0.2.12 Rebirth tab now shows how close you are to the next base stat point Squire bosses are now one time only encounters; beat the boss to move on to the next tier of enemies! A new Boss Battle butto...
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0.2.11 Release
July 02, 2024
by
saizonic
0.2.11 Backup save file feature is here! You can now save your game to a different directory and name the save file. On web you are still restricted to the web directories only. The regular save butto...
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0.2.10 Release
July 01, 2024
by
saizonic
0.2.10 New Story UI! A window now pops up when you hit an important story milestone. Story text still appears in the event panel for reference Expanded story for both Farmhand and Squire; new UI displ...
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0.2.9 Release
June 30, 2024
by
saizonic
0.2.9 Expanded Farmhand and Squire content up to approximately level 25 Farmhand: New shop items and perks Squire: New shop items, perks, and enemies Squire: New item drop mechanic. Rare drops for cer...
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0.2.8 Release
June 23, 2024
by
saizonic
0.2.8 Some expanded content for Farmhand! You can now hold the mouse button down to farm instead of clicking multiple times. Uses the same speed as autofarm Added number formatting for numbers in the...
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0.2.7 Release
June 16, 2024
by
saizonic
0.2.7 A new info section has been added! The info section has information on game mechanics, some new game stats, and class information. Also added the beginning of the credits section. Misc UI improv...
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0.2.6 Release
June 12, 2024
by
saizonic
0.2.6 Perk trees have been reworked into draggable grids instead of using a linear top-down approach Farmhand and Squire perks have shifted into a different order based on the above (new perk orders a...
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0.2.5 Release
June 06, 2024
by
saizonic
0.2.5 Offline Progression is here! Gain both XP and Gold on your active class while the game is closed. Farmhand offline progression is based on the XP Per Second and Gold Per Second stats. Squire off...
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0.2.4 Release
June 05, 2024
by
saizonic
0.2.4 Squire content has been expanded; this puts it on par with Farmhand (More items, perks, enemies, story!) Farmhand has one new shop item for purchase (More FH content coming soon, probably next r...
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0.2.3 Release
May 31, 2024
by
saizonic
0.2.3 Backgrounds! The Farmhand and Squire now have new background graphics. A small tuning pass has happened for both the Farmhand and Squire Misc bug fixes and UI improvements...
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0.2.2 Release
May 30, 2024
by
saizonic
0.2.2 Squire now has an auto advance feature, allowing you to automatically move to the next enemy once you win a battle If you lose a battle, auto advance is automatically turned off Made the autofar...
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0.2.1 Release
May 28, 2024
by
saizonic
0.2.1 When you lose a combat encounter as a Squire, the damage of your next attack no longer carries over to the next enemy Buy Food button no longer blinks when Autofarm is on Gold counter on the Sho...
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0.2 Release
May 27, 2024
by
saizonic
0.2 New Class: Squire. HFI's first combat class! Comes with an all-new combat system, it's own perk tree with active skills, and it's own items to purchase from the shop! New Base Stat: Might. Level u...
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0.1.8 Release
May 19, 2024
by
saizonic
0.1.8 Pixel assets have all been replaced with higher fidelity art Some UI color changes (each class will "theme" the UI slightly with its class color) Misc bug fixes...
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0.1.7 Release
May 19, 2024
by
saizonic
0.1.7 Renamed the Unlocks tab to Perks Various UI improvements to the new perk tree screen based on feedback Various bug fixes for autofarm / perk tree / rebirth Added number formatting for numbers 1...
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0.1.6 Release
May 18, 2024
by
saizonic
0.1.6 The Farmhand unlock tab has been redesigned into a perk tree You gain a perk point every level up that can be spent in the tree (there are a few choices you can make in terms of order) Certain m...
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0.1.5 Release
May 15, 2024
by
saizonic
0.1.5 Autofarm function has been added post-rebirth. Automates farming, eating food, and sleeping! Added an additional shop item and unlock at level 15 for Farmhand Rebirth UI now shows you what your...
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0.1.4 Release
May 14, 2024
by
saizonic
0.1.4 An option to Hard Reset your game has been added in the Settings Menu Autoload is now permanently on. This is for convenience and because now there's a way to reset Rebirth calculation to determ...
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0.1.3 Release
May 12, 2024
by
saizonic
0.1.3 Settings Menu has been added, accessed by the gear icon in the top right Load Game button has been moved to be in the Settings Menu Autosave has been added (this saves your game every 30 secs);...
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0.1.2 Release
May 10, 2024
by
saizonic
0.1.2 Introduced a new font for better readability Added cooldown timers for active skills Bug fixes. So many bug fixes!...
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0.1.1 Release
May 09, 2024
by
saizonic
0.1.1 Changed the aspect ratio slightly to reduce unused space and make the game slightly less tall Revamped the UI significantly: created a bit more consistency and tried to make it cleaner looking F...
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0.1 Release
May 08, 2024
by
saizonic
0.1 This one is a big one. :) Saving and Loading functionality is implemented, including a load dialog that allows the player to open a save file somewhere other than the default directory (needs furt...
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0.0.7 Release
May 06, 2024
by
saizonic
0.0.7 Fixed an issue that came up from debugging Added the level 8 farmhand unlock Fixed an issue with the new wake up option while sleeping...
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0.0.6 Release
May 05, 2024
by
saizonic
0.0.6 Added the ability to Wake Up while you are sleeping (in case you don't want to sleep until 100%) Added the Farmhand's second active skill at level 7 Further UI improvements and bug fixes...
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0.0.5 Release
May 03, 2024
by
saizonic
0.0.5 Added tabs to the Shop Panel Tab 1 shows the items you have not bought, tab 2 shows the items you have purchased Added a new stat showing how much gold it costs to buy food Added a little bit mo...
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0.0.4 Release
May 01, 2024
by
saizonic
0.0.4 Added additional shop and level up upgrades The unlock tab will now highlight green if you have an upgrade to unlock Some rebalancing of shop item costs Reworked/updated all of the shop item too...
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0.0.3 Release
April 29, 2024
by
saizonic
0.0.3 Added the first ever active skill, Golden Harvest! Fixed the resolution and added a new background The first two unlockables are now functional Misc bug fixes and UI improvements...
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0.0.2 Release
April 27, 2024
by
saizonic
0.0.2 Added a stats tab with functioning stats Added a couple new shop items Added the beginning of a level up and XP system Added a new unlock tab for Farmhand (work in progress) Cleaned up/improved...
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0.0.1 Release
April 27, 2024
by
saizonic
0.0.1 First project commit!...
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