0.2.5 Release
High Fantasy Idle Demo » Devlog
0.2.5
- Offline Progression is here! Gain both XP and Gold on your active class while the game is closed.
- Farmhand offline progression is based on the XP Per Second and Gold Per Second stats.
- Squire offline progression is based on a new enemy stat: Offline Farm. Defeat an enemy without active skills to count that enemy as the enemy you farm offline.
- The strongest enemy you have defeated without skills is always chosen as your offline farm enemy.
- Squires gain 25% of the XP and Gold they would have gained farming that enemy while the game is open.
- Animated text popups now show level ups and both crits and rare drops for Squires.
- Removed the message under Events for both crits and rare drops. Level up message is unchanged.
- Fixed an issue where a player's might bonus would actually go down in certain circumstances.
Get High Fantasy Idle Demo
High Fantasy Idle Demo
Embark on a journey of fantasy and mystery in High Fantasy Idle, an idle RPG that showcases unique class based gameplay.
Status | In development |
Author | saizonic |
Genre | Role Playing |
Tags | Casual, Fantasy, Godot, Idle, Incremental, Magic, Medieval, Singleplayer |
Languages | English |
Accessibility | One button |
More posts
- 0.4.1 Release6 days ago
- 0.4 Release19 days ago
- 0.3.5 Release73 days ago
- 0.3.4 Release82 days ago
- 0.3.3 Release89 days ago
- 0.3.2 ReleaseJan 08, 2025
- 0.3.1 ReleaseJan 02, 2025
- 0.3 ReleaseDec 17, 2024
- 0.2.14 ReleaseJul 31, 2024
- 0.2.13 ReleaseJul 09, 2024
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