0.2.5 Release
High Fantasy Idle » Devlog
0.2.5
- Offline Progression is here! Gain both XP and Gold on your active class while the game is closed.
- Farmhand offline progression is based on the XP Per Second and Gold Per Second stats.
- Squire offline progression is based on a new enemy stat: Offline Farm. Defeat an enemy without active skills to count that enemy as the enemy you farm offline.
- The strongest enemy you have defeated without skills is always chosen as your offline farm enemy.
- Squires gain 25% of the XP and Gold they would have gained farming that enemy while the game is open.
- Animated text popups now show level ups and both crits and rare drops for Squires.
- Removed the message under Events for both crits and rare drops. Level up message is unchanged.
- Fixed an issue where a player's might bonus would actually go down in certain circumstances.
Get High Fantasy Idle
High Fantasy Idle
Embark on a journey of fantasy and mystery in High Fantasy Idle, an idle RPG that showcases unique class based gameplay.
| Status | In development |
| Author | Saizon |
| Genre | Role Playing |
| Tags | Casual, Fantasy, Godot, Idle, Incremental, Magic, Medieval, No AI, Singleplayer |
| Languages | English |
| Accessibility | One button |
More posts
- 0.5.7 Release27 days ago
- 0.5.6 Release39 days ago
- 0.5.5 Release46 days ago
- 0.5.4 Release52 days ago
- 0.5.3 Release55 days ago
- 0.5.2 Release57 days ago
- 0.5.1 Release59 days ago
- 0.5 Release60 days ago
- Demo V2 DevlogAug 17, 2025
- 0.4.4 ReleaseJun 30, 2025

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