0.2.12 Release
High Fantasy Idle Demo » Devlog
0.2.12
- Rebirth tab now shows how close you are to the next base stat point
- Squire bosses are now one time only encounters; beat the boss to move on to the next tier of enemies!
- A new Boss Battle button appears when the player meets the criteria to fight a boss
- Bosses no longer apply to offline farming
- Swing timers restart when the Squire swaps to a different battle
- Squire enemies have seen some added variety
- Fixed an issue where autofarm would continue to activate golden harvest (if you have the permanent perk) even if you didn't have the regular golden harvest learned
- Fixed an issue where a Squire could queue up a skill, swap to a different enemy, and then have that skill not count towards offline farm unlocking on that enemy
- Misc UI improvements
Get High Fantasy Idle Demo
High Fantasy Idle Demo
Embark on a journey of fantasy and mystery in High Fantasy Idle, an idle RPG that showcases unique class based gameplay.
Status | In development |
Author | saizonic |
Genre | Role Playing |
Tags | Casual, Fantasy, Godot, Idle, Incremental, Magic, Medieval, Singleplayer |
Languages | English |
Accessibility | One button |
More posts
- 0.4.1 Release6 days ago
- 0.4 Release19 days ago
- 0.3.5 Release73 days ago
- 0.3.4 Release82 days ago
- 0.3.3 Release89 days ago
- 0.3.2 ReleaseJan 08, 2025
- 0.3.1 ReleaseJan 02, 2025
- 0.3 ReleaseDec 17, 2024
- 0.2.14 ReleaseJul 31, 2024
- 0.2.13 ReleaseJul 09, 2024
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