0.2.14 Release


0.2.14

  • Large UI revamp! Many many changes!
  • Actions panel/tab has been renamed to Class
  • Class panel now flashes gold on level up (old level up pop up text has been removed)
  • Rebirth panel now flashes purple when you gain a base stat point towards rebirthing
  • Perks are now accessed via a button on the Class panel. This opens a new much larger window to look at the Perk tree
  • Stats panel is now a tab in the same area as the Class panel
  • Event panel has been moved to the location of where the Stats panel used to be
  • Class panel for both Farmhand and Squire have new Total XP and Gold per Second stats that live update as you play (these are intended to be estimates)
  • Farmhand has a new panel: "Farming" This is now where the gameplay takes place, such as farming, buying food, sleeping, skill usage. This is located where the Shop panel used to be
  • Farming has all-new animations, including pressing the farm button, skill usage, and getting a critical yield
  • Shop panel has been shifted down for Farmhand (takes up the space of where Events used to be)
  • Squire has had it's Shop panel separated from the Battle panel/tab. The Shop panel now besides below the Battle panel where Events used to be
  • Similar to Farmhand, all of Squire's gameplay elements have been moved off of the Class panel
  • Squire has all-new animations, including new critical hit animations for both the Squire and enemies, animations for skills, and enemy special attack animations
  • Enemy stats are now in a tooltip that appears when you point at the enemy name, health bar, or attack bar
  • Fixed an issue where enemy crits weren't working
  • Fixed an issue where buying things from the shop sometimes didn't fully deduct the correct gold value from the player
  • Other misc UI improvements

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