0.2.1 Release
High Fantasy Idle Demo » Devlog
0.2.1
- When you lose a combat encounter as a Squire, the damage of your next attack no longer carries over to the next enemy
- Buy Food button no longer blinks when Autofarm is on
- Gold counter on the Shop section will now format over 1 million
- Staggering an enemy now prevents the damage of the current attack, instead of the prior one
- Squire perk 10 now properly resets after rebirth
- Sword Swing stat damage number no longer cuts off when the number gets larger
Get High Fantasy Idle Demo
High Fantasy Idle Demo
Embark on a journey of fantasy and mystery in High Fantasy Idle, an idle RPG that showcases unique class based gameplay.
Status | In development |
Author | saizonic |
Genre | Role Playing |
Tags | Casual, Fantasy, Godot, Idle, Incremental, Magic, Medieval, Singleplayer |
Languages | English |
Accessibility | One button |
More posts
- 0.4.1 Release6 days ago
- 0.4 Release19 days ago
- 0.3.5 Release73 days ago
- 0.3.4 Release82 days ago
- 0.3.3 Release89 days ago
- 0.3.2 ReleaseJan 08, 2025
- 0.3.1 ReleaseJan 02, 2025
- 0.3 ReleaseDec 17, 2024
- 0.2.14 ReleaseJul 31, 2024
- 0.2.13 ReleaseJul 09, 2024
Leave a comment
Log in with itch.io to leave a comment.