Comments

Log in with itch.io to leave a comment.

Looks like the Researcher's Epiphany might not work properly when something's being Published?

Yes there is an issue with this - added to Known Issues!

How are the save files encoded? I wanna cheat but none of my usual save editors work lol (base 64, whatever trimps does, and like 3 other random save editing websites)

does the demo end at the 6th wave of the third dungeon?

Yes that is currently the final enemy - however more content will be coming to the demo in the future!

(+1)

Quality Ink says it reduces research speed by 50%. It should say that it reduces research time by 50%

Good catch, I'll fix the wording. :)

(+2)

Should might 50 really give +0 gold/s to scribe?

Some benefits from Rebirth Stats don't kick in until higher numbers - I'll see if I can clarify this a bit better in the info section.

I'm at might 66 and it's still at 0, when does it kick in?

(1 edit) (+5)

Not sure how I found this game, but played 0.4.1 for a bit, and have some feedback for it. Not sure I enjoyed it, but will definitely take a look at it later. 

---

1) First life as farmhand is super tedious to overcome. The lack of available sleep or food, waiting for sleep to refill, and being unable to acquire auto-farm, was really torturous. I nearly gave up on the game at this stage, as the grind is horrific... even with an auto-clicker program. 

-> Maybe change it to level 5 as a maximum, to get the player's feet wet, rather than level 11. Without any wisdom stat it takes hours to reach it. 

---

2) First life as squire is also pretty torturous to overcome. Even with a nearly maxxed out perk tree and many things available to purchase, some of the fights have too much health vs the amount of damage you deal and so the training area totally kicks your assets. Once you finally get out of the training area, you have accumulated enough might to return as a farmhand. 

-> I think that to make it more fair, you should increase the fight timer to 60 seconds. As several fights I'd lose with less than 10% enemy health left.

-> Also when you lose, you get knocked back a stage in progress, which also sucks.

-> It might be nice, to leave an inheritance for your next character of the same type. So if you reach 100,000 gold, leave 25% of that for the next squire. So that they aren't starting out completely fresh next time around.

---

3) Second life as a farmhand I got to I think level 21 before I rebirthed as a squire.

-> XP and Gold requirements massively increase over time, which makes for progress a lot harder.

-> There isn't that many items to purchase either, so progress becomes farther and farther apart.

-> I do however like that different stats gained from rebirthing characters, has a different impact on each class. 

---

4) Second life as a squire I got to goblin forest, killed a ton of goblins to unlock researcher. 

-> We need some stat that controls rare drop chance for the squire. It took me a little over an hour to get the 25 pages needed to unlock the researcher, and this was with the squire one-shotting enemies that drop the pages. 

-> I earned about 15 poison potions out of 100. This is going to take me a LONG time to complete. 

-> Feel the perk trees are very limiting. At a certain point, you have all the golden perks and all the other perks. If only we could upgrade multiple ranks for perks, wherein you can only reach the next rank for a rebirth. So having 2 times played as squire, I could spend perks twice. 

---

5) First life as a researcher, and not really understanding things. 

-> Not much to purchase to improve my efficacy/efficiency. 

-> I earn pages... lots of pages. Millions to billions of them. 

-> I can publish books. Cool concept, where you can make upgrades for other characters on a character. Wish the farmhand had some way to do that for the squire and vice versa. Maybe that poison potion acts as a great fertilizer for the farmhand. 

-> It takes so long to fill a book of chapters. I really think that if you have clearly more than enough pages to fill a book, it skips the animations of filling the chapters, and just gives you a book. And as many books require 25+ editions, this is a lot of downtime waiting for a book to get completed. 

-> I see that you can only publish 1 edition per life. Going to have to rebirth a lot of times for researcher, and not sure I'm going to have the willpower to grind to do so. 

-> Offline idling won't fill chapters you see, and I can't queue up books, so I have to sit at the computer to fill each book manually and its super tedious and exhausting and probably the ABSOLUTE WORST aspect of the game right now. 

---

6) Back to squire. Completed goblin forest and onto tomb. 

-> Necrotic essences are taking even longer to gain. It takes 100+ to reduce necrotic power attacks by 1. So most of the time you think the thing is bugged. 

-> Really need some one-off consumables. A healing potion or a short term buff or something. 

-> Stamina depletes too fast and game isn't good at deciding when to use it. Keeps wasting stamina on an attack that will one-shot a target without using the skill. 

-> Defense seems to do practically nothing when enemies are hitting you for 10,000s of damage. 

---

7) Back and forth between characters. 

-> I have decently high stats, but can't get about level 45 for farmhand, 43 for squire, and something like 41 for researcher.

-> Gaining points for rebirthing is harder and harder now, to the point that I'm not earning anything each time for farmhand and squires. 

-> I have enough perks by level 35 or so, so I complete the tree. Getting tedious to have to refill the tree each time I complete a rebirth. 

-> Not earning any new story or I sequence broke something. 

-> On 6th edition for researcher, and I think I've played enough researcher to know that I will smash my computer if I have to wait for another book to be completed. 

-> Got to 155 necrotic essence before giving up on Squire. You don't earn rare drops when inactive and the drop chance is too low. 

---

8) Misc.

-> I'm done playing 0.4.1

-> I found one secret achievement (Yarr), but couldn't figure out how to unlock the other two. 

-> I fully achieved farmhand and researcher. The only two remaining for squire was poison potion (76/100) and necrotic essence (155/200). 

-> Is this a Clicker has too high of requirements. And it doesn't even tell me how many clicks I've done. 

-> Welcome to HFI doesn't count inactive time, only active time, so its going to take forever for me to reach even the first rank. 

---

Lots of good things with it, like music for each character, different minigames, and easy to use interface.

Hope some of this helps. 

Appreciate the large write up! I'll take your thoughts into consideration as I continue to work on the game. Smoothing progression is a priority.

(-1)

Brain Damage but in a good way.

Upgrade are very linear. I think ok I just buy the next cheapest one.

Sleeping feels weird. I guess its sort of afk?

Cool game better skill tree than poe2

Game is fun, but so far a few basic issues. Game pauses when out of focus, I'm gonna try the loadable verison, but still a bit annoying.

Also : might stat did nothing until i had at least 6+ which was weird.

loaded version instantly flagged a virus : wacatac.B!ml flagged as trojan

(1 edit)

Why version on windows after scanning via antyvirus eset nod showing virus Trojan:Script/Wacatac.B!ml?

A false positive - unfortunately not really anything I can do about it at this time. It's likely due to the .exe being unsigned.

(+1)

Are the published books supposed to reset on rebirth?

I thought the buffs are supposed to transfer to other classes but when I rebirth into researcher the books are back to untitled?

(+1)

Books *do* transfer to other classes. If you rebirth as a different class you'll see the books you've completed are there.

Them showing up as "untitled" on a new run is because the MC is researching for the first time, from their perspective. If you look at the stats, it indicates how many editions of the book have been completed, and you can only complete each book once per rebirth for that same reason.

Oh I get it now, thanks!

Fun game. Unfortunately my game data was erased and loading the backup isn't available on the web version.

did you use the save feature?

Yes. It work fine before but I loaded the game today and all progress was gone.

The game is too large for my 1366x768 screen. An 800x600 version or smaller would be preferred.

(+1)

I think the XP gain for researcher is bugged. It says 1.45k on the level up screen and 144k on the stats page.

I actually found this issue today, a fix is coming. :)

(+1)

While you're making minor fixes. There's a typo in a couple of places, enyclopedia -> encyclopedia

(+3)

Amazing Idle game so far! Cant wait for a steam release. Will definatly be a purchase

Thank you!

(+2)

I love it! Tbh my perfect game, both with the meta-progression and individual classes. Im stuck on how to unlock the 3rd class though - is it through normal gameplay or is there a special way?

Thank you! The 3rd class is unlocked from an item drop on the Squire. So if you progress further on the Squire you'll get to it. :)

(+1)

Very fun honestly from what ive played this is about the quality id expect of a full game.

(+1)

That is extremely kind, thank you!

Doesnt work in inactive chrome tab, makes idling impossible.

(1 edit)

Unfortunately this is true. Chrome had a setting to not throttle inactive tabs but that setting was removed. There may be workarounds available but from the research I have done it is a browser limitation. If anyone has a workaround solution to share please do, just mind the security implications of installing something like an extension.

Many browser idlers use service workers to solve inactive calculations.

There is a bug when backing up. It lists things from your folder structure, and not locally.

(2 edits)

Ahh yes, it's a bit obtuse in the browser. If you choose savegame.save in that first window you'll be able to backup your save file no problem. :)

The first window is choosing the save file you want to backup, the second prompt will allow you to save that file to your computer. I've only tested this on Windows though.

Just rolled out a new update - the Backup button now goes straight to the OS window to download your save file. No more confusion! (Tested on Windows)